Endgame

Challenges: the same flight for everyone.

A daily flight and a weekly flight. Everyone flies the same seed in the same loaner ship, so your skill counts, not your stash. The first win of each flight breaks open a crystal of loot for your own pilot.

Fact sheet

Opens
After your first win at the White Point.
Daily flight
A campaign run on the day's seed (UTC), which sets its band, anomalies, waves, cards and boss. The score counts, then the time.
Weekly flight
An Endless Run from I21 on the week's seed, from Monday (UTC). The highest cleared intensity counts, then the time to reach it.
Loaner ship
Hull, weapon, two modules and a legendary drawn by the flight's seed, the other items matched to its recommendation. Your stars and your gear stay home.
Reward
The daily crystal at the first win of a daily flight, the weekly crystal once a week: items of the campaign's top intensity and shards.
No rush
The last three daily flights stay playable, and each pays its crystal once.
For two
Local or online. Each pilot flies a loaner ship of their own from the same seed and gets their own crystal.
Leaderboards
One board a day and one a week, solo and for two.
The Challenges tab: the last three daily flights and the week's flight on top, below today's loaner ship with its weapon, two modules and a legendary, the reward and your standing.
Indigo Rift, the band of the daily flight in the picture above: the ship alone in the dark while the swarm streams past in pale violet.

Why it is fair

Skill against skill.

  • Same seedBand, anomalies, waves, cards and boss are the same for everyone.
  • Same shipThe loaner ship is matched to the flight's recommendation, never to your gear.
  • A new build every dayEach day brings a build you might never have flown.
  • Steam's clockDays and weeks follow Steam's server time, the same for everyone.

Wishlist RAYBREAKER

A wishlist helps us more than anything. Steam lets you know the moment it releases.

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